Unity Services Implementation


Resource | v1 | created by coursera-bot |
Type Course
Created unavailable
Identifier unavailable

Description

Welcome to Unity Services Implementation, the final course in Unity's Gameplay Programming Specialization! This course is exam preparation for Unity's Expert Gameplay Programmer Certification Exam. This course will challenge you with a series of realistic programming problems in Unity video-game projects, inspired by one or more of the topics covered in the Expert Gameplay Programmer Exam. Throughout this course, you will learn Unity Services Implementation techniques, including: streamlining your project management with Unity Cloud Build, monetization with Unity Ads and in-app purchases, and Unity Analytics. By the end of this course, you will implement in-app purchases for a 3D "Dual-Stick Survivor" game project. This is an advanced-level course, intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies.

Relations

Currently, no topics are attached.

supervised by Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and...

Currently, no resources are attached.


Edit resource New resource

0.0 /10
useless alright awesome
from 0 reviews
Write comment Rate resource Tip: Rating is anonymous unless you also write a comment.
Resource level 0.0 /10
beginner intermediate advanced
Resource clarity 0.0 /10
hardly clear sometimes unclear perfectly clear
Reviewer's background 0.0 /10
none basics intermediate advanced expert
Comments 0
Currently, there aren't any comments.